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Pixel Art for Game Developers
book

Pixel Art for Game Developers

by Daniel Silber
July 2015
Intermediate to advanced
256 pages
7h
English
A K Peters/CRC Press
Content preview from Pixel Art for Game Developers
114 Pixel Art for Game Developers
it harder to hide the repetition. It also causes a situation where the
main subjects—such as the character—ght for priority with the
environment, which is not desirable.
FIGURE 9.10 Highcontrastcancreateproblemswhentiled.
One item taking up the majority of the tile (Figure.). This makes
the repetition of the tiles painfully obvious.
FIGURE 9.11 Some patterns stick out when repeated.
Tight concentration of detail in only part of the tile (Figure.). This
creates an eect similar to having something take up the majority of
the tile—and the repetition once again becomes obvious.
Tiled Backgrounds 115
FIGURE 9.12 ...
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Publisher Resources

ISBN: 9781482252316