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Pixel Art for Game Developers
book

Pixel Art for Game Developers

by Daniel Silber
July 2015
Intermediate to advanced
256 pages
7h
English
A K Peters/CRC Press
Content preview from Pixel Art for Game Developers
Animating Pixels 99
his hatgets a little squashed which I like, although we’re going to revisit how
the hat behaves shortly.
FIGURE 8.18 Squash.
Now that our little blobby dude is ready, let’s have him spring upward
stretching his body in the other direction like in Figure.. This time our
blob is roughly twice the height and half the width as the starting point
for the character—this is the “stretch.” Since the motion is going upward,
I’veaddedachangetothebrimtoemphasizetheforceoftheupward
motion.
FIGURE 8.19 Stretch.
What we have looks pretty nice, but let’s see how far we can push this
concept. Let’s really exaggerate the squash and stretch by adding ...
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Publisher Resources

ISBN: 9781482252316