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Pixel Art for Game Developers
book

Pixel Art for Game Developers

by Daniel Silber
July 2015
Intermediate to advanced
256 pages
7h
English
A K Peters/CRC Press
Content preview from Pixel Art for Game Developers
Tiled Backgrounds 159
added three more tiles to create the edges of the upper portion of the raised
grass area.
(f)
(g)
FIGURE E9.57 (f) Adding a top and bottom to the sides. (g) Three more tiles
added for the top.
I’d like to add some castshadow to give this addition have morepresence.
We have actually alreadybuilt the main tile ofdarkened grass when creating
our wild owers (Figure E.b), so aer placing it in the scene, we only
needonemoretoblendthelightwiththeshadow.Aeraddinginthedarker
tonedgrass, we see in Figure E.hwherethings don’treally match up. The
edge at the back can be angular because it somewhat mirrors the shape of
thestructure,bu
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Publisher Resources

ISBN: 9781482252316