
Tiled Backgrounds 149
FIGURE E9.50 The three-tile method in action.
The three-tile method is a similar process to the slice method, but sig-
nicantly shorter. The shortcoming is that you cannot keep a genuine light
direction throughout your scene when building this way. The advantages of
thiswayovertheslicemethodarethatitisfastertocreatethetiles,eas-
ier to build a scene with the tiles, and less chance of inconsistencies. It also
means that your le sizes have the potential to be even smaller (which leads
to faster compile times, download times for players, le management, etc.).
Youcouldalsousethetilesavingstocreatealoadofvariationstotheedge,
whi ...