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Programming Social Applications
book

Programming Social Applications

by Jonathan LeBlanc
August 2011
Intermediate to advanced
546 pages
20h 53m
English
O'Reilly Media, Inc.
Content preview from Programming Social Applications

Saving State with User Preferences

In many instances, you may need to persistently store small amounts of personalization information for a user. One of the features available within the OpenSocial gadgets JavaScript libraries provides a facility to help you do just that.

To integrate this feature, you need to take a few steps:

  1. Within the ModulePrefs node of the gadget spec file, add a Require element including setprefs to enable the flash JavaScript library.

    • Include: <Require feature="setprefs"/>

  2. Add a UserPref node with the value matching the user preference element you wish to persistently store.

  3. When you wish to set a new user preference, you will need to call the set() method of the gadgets.Prefs object.

    • Method call: set(...);

There are several methods available that provide user preference getting and setting abilities, listed in Table 4-3.

Table 4-3. User preference methods

Method

Description

set

Allows you to set the persistent state of a user preference variable. Parameters include:

Variable name (string)

The name of the UserPref variable to set for the current user

Value (mixed)

The value of the UserPref variable

getString

Obtains a UserPref string. Parameters include:

Variable name (string)

The name of the UserPref variable to get for the current user

getInt

Obtains a UserPref integer. Parameters are the same as the getString method.

getBool

Obtains a UserPref Boolean. Parameters are the same as the getString method.

<Module> <ModulePrefs> <Require feature="setprefs" /> </ModulePrefs> <UserPref ...
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Publisher Resources

ISBN: 9781449302481Errata