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Unity 2018 By Example - Second Edition
book

Unity 2018 By Example - Second Edition

by Alan Thorn
July 2018
Beginner content levelBeginner
484 pages
9h 36m
English
Packt Publishing
Content preview from Unity 2018 By Example - Second Edition

Scores and scoring – UI and text objects

Let's move on to the scoring system and, in creating this, we'll create GameController. GameController is simply a script or class that manages all game-wide and overarching behavior. This includes the score because, for this game, the score refers to one single and global number representing the achievements and progress of the player. Before jumping into the implementation, start by creating a simple GUI to display the game score. GUI is an acronym for Graphic User Interface, and this refers to all the 2D graphical elements that sit atop the game window and provide information to the player. To create this, create a new GUI canvas object by selecting GameObject | UI | Canvas from the application menu. ...

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Publisher Resources

ISBN: 9781788398701Supplemental Content