July 2018
Beginner
484 pages
9h 36m
English
In this chapter, we will begin a completely new project; specifically, a 2D adventure game in which the player controls an alien character, exploring and navigating a dangerous world complete with quests and interactive elements. This project will incorporate elements and ideas from previous chapters, as well as focus on new techniques, such as Complex Collisions, 2D Physics, Singletons and Statics, and more. In short, we will cover the following topics:
The starting project and assets can be found in the book companion files in the Chapter05/Start folder. You can start here and follow ...
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