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Unity 2018 By Example - Second Edition
book

Unity 2018 By Example - Second Edition

by Alan Thorn
July 2018
Beginner content levelBeginner
484 pages
9h 36m
English
Packt Publishing
Content preview from Unity 2018 By Example - Second Edition

The Attack state

The third and final state for the NPC is the Attack state, during which the NPC is continually attacking the player. This state can only be reached from the Chase state. During a chase, the NPC must determine whether they have reached within attacking distance. If so, the NPC must change from chasing to attacking. If, during an attack, the player leaves the attacking distance, then the NPC must change from attacking to chasing. Consider the following code sample, which includes the complete EnemyAI class, with all coded and completed states:

using UnityEngine; using System.Collections; //------------------------------------------ public class AI_Enemy : MonoBehaviour { //------------------------------------------ public enum ENEMY_STATE ...
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Publisher Resources

ISBN: 9781788398701Supplemental Content