December 2020
Beginner
444 pages
10h 52m
English
This chapter covers the basics of programming C# in Unity. In each section, you’ll create a small Unity project. Those projects explore some C# programming features as well as how to use them in Unity. This book focuses on those portions of C# necessary for coding games in Unity. C# as a whole is a much larger language. You’ll be just fine learning a smaller subset and sticking with it as you work through the rest of this book. In the more distant future, when you become more experienced as a game developer, you may wish to learn more advanced C# techniques.
<Step 1> Create a 2D project in Unity and use “DataTypes” as the name.
You can use the Unity Hub to do this. In the hub ...
Read now
Unlock full access