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2D Game Development with Unity
book

2D Game Development with Unity

by Franz Lanzinger
December 2020
Beginner
444 pages
10h 52m
English
CRC Press
Content preview from 2D Game Development with Unity

CHAPTER 2

Programming C# in Unity

This chapter covers the basics of programming C# in Unity. In each section, you’ll create a small Unity project. Those projects explore some C# programming features as well as how to use them in Unity. This book focuses on those portions of C# necessary for coding games in Unity. C# as a whole is a much larger language. You’ll be just fine learning a smaller subset and sticking with it as you work through the rest of this book. In the more distant future, when you become more experienced as a game developer, you may wish to learn more advanced C# techniques.

The Default C# Script in Unity

  • <Step 1> Create a 2D project in Unity and use “DataTypes” as the name.

    You can use the Unity Hub to do this. In the hub ...

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Publisher Resources

ISBN: 9781000259513