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2D Game Development with Unity
book

2D Game Development with Unity

by Franz Lanzinger
December 2020
Beginner
444 pages
10h 52m
English
CRC Press
Content preview from 2D Game Development with Unity

Index

  • “Advanced Development” 75

  • algorithm 11, 407

  • alpha 43, 407

  • ambient light 258

  • ambient sounds 407

  • animation 20, 407

  • App 407

  • Application.Quit() function 100

  • arcade maze games 180

  • array 32

  • asset 49

  • Audacity

    • Audio Source section 140–141

    • boing sound 132, 134

    • fifth boing 137

    • install 131–132

    • internet 136–138

    • Mac users 132

    • MySoundEffectsLibrary 138

    • Pluck sound 133

    • prefab 140

    • programming in Unity 138–142

    • record sound effects 135–136

    • sound effects 132–135, 386–387

    • Sound Library folder 139

    • Unity Inspector 139

  • background music (BGM) 393–394

  • Beta 407

  • BGM see background music

  • Bitbucket 197–198

    • repositories 201–202

  • Bit 8, 28, 407

  • Bitmap 407

  • BitOperatorTest script 28

  • bitwise operators 27–29

  • Blender

    • animation tutorial 263–266

    • bouncing donuts prototype ...

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Publisher Resources

ISBN: 9781000259513