CHAPTER 13
In this chapter, you’ll learn how to use source control for your Unity projects. Source control is an important technology that allows developers to keep track of their development history, back up their work, and collaborate effectively. Source control is sometimes called revision control or version control. A source control system stores a history of changes that occurred during development, thus allowing developers to go back in time before things went awry, or when an experiment didn’t work. Source control also allows developers to merge changes when two or more of them worked on the same project or even the same files.
For DotGame, you will be the only developer, so you’re mainly interested in the change tracking ...
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