September 2018
Beginner
194 pages
3h 55m
English
Digital artists or hobbyists who are looking to use Blender as a tool to create realistic 3D graphics for animation, video, games, or printed media would benefit from this book. The objective of this book is to give a quick explanation of the core concepts and mechanics of Blender.
With a sound knowledge of these topics, you will quickly be able to produce 3D content with Blender.
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