September 2018
Beginner
194 pages
3h 55m
English
The first chapter of the book took a quick overview of the Blender user interface and some of the options available to manipulate windows and 3D visualization. From this point, we can start to create 3D content by using the 3D capabilities of Blender to create a 3D model and make a real-time render with Eevee.
Here is a list of what you will learn in this chapter:
Read now
Unlock full access