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Blender Quick Start Guide
book

Blender Quick Start Guide

by Allan Brito
September 2018
Beginner
194 pages
3h 55m
English
Packt Publishing
Content preview from Blender Quick Start Guide

Using materials in Blender

A material in 3D softwares such as Blender will help you identify the nature of a surface and how it reacts to light. It will help determine whether a surface must reflect, absorb, or scatter light.

To create materials in Blender, you will have two main options:

  • The Materials tab in the properties window: For basic material options such as assigning a color or setting reflections, the properties window will work fine.
  • The shader editor: Once you need more complex and refined materials, you will have to use the shader editor.

Since Eevee is a real-time render engine, it will give you instant visual feedback on all materials you create and assign in Blender. All you have to do is set the Shader as rendered, and ...

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Publisher Resources

ISBN: 9781789619478