be recursively defi ned in terms of other objects; such objects are known as complex objects. Each
attribute has an access specifi er, namely, public, private or protected, that limits the visibility of
the attribute. The behaviour of an object is specifi ed by a set of methods, which manipulates the
state of the object. The state and behaviour encapsulated in an object are invoked from the external
world only through explicit message passing. Each object is identifi ed by a unique system-defi ned
identifi er, known as object identifi er (OID), that distinguishes each object from all other objects in
an object-oriented ...
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