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Java™ Media APIs: Cross-Platform Imaging, Media, and Visualization
book

Java™ Media APIs: Cross-Platform Imaging, Media, and Visualization

by Alejandro Terrazas, John Ostuni, Michael Barlow
November 2002
Intermediate to advanced
848 pages
19h 59m
English
Sams
Content preview from Java™ Media APIs: Cross-Platform Imaging, Media, and Visualization

Graphics Context

A large part of the process of writing graphics and imaging applications in Java comes down to specifying the desired graphics context for rendering. The graphics context refers to a set of attributes that specify the properties for the output rendering. These properties can be as simple as the color used for filling a shape or can be more complex, such as setting the antialiasing for drawing lines. Throughout the next several chapters, pay close attention and make a mental note when changes to the graphics context are made. Most changes to the graphics context are accomplished with methods that begin with set, for example, setPaint() or setColor().

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Publisher Resources

ISBN: 0672320940Purchase book