November 2002
Intermediate to advanced
848 pages
19h 59m
English
We digress from this chapter's main topic for a moment to introduce some standard Behaviors that we can add to our scene graph. For most projects, it is worthwhile to add these standard Behaviors to the application early in the development. The reason for this is some type of basic 3D user interaction (e.g. navigation, picking) is useful for debugging the scene when it is first created. Often, you might run a program only to discover that what appears to be an empty scene is actually not empty because the ViewPlatform is not properly oriented and positioned or the lighting too soft.
The following Behaviors are part of the Java 3D utilities package: MouseRotate, MouseTranslate, and MouseZoom. They are ...
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