November 2002
Intermediate to advanced
848 pages
19h 59m
English
Backgrounds are very useful in providing a sense of immersion in virtual environments and have other special uses in some areas of visualization. Java 3D provides three different types of backgrounds, and they are listed in Table 11.6.
| Background Type | Usage |
|---|---|
| Color | Specifies a basic color background. |
| Geometry | Tesselates geometry onto a sphere surrounding the entire scene. |
| Image | Uses an image as the background. |
The Background Node contains a Bounds object that specifies the region in which the Background is active. Thus, whenever the ViewPlatform intersects the Bounds object, the Background is rendered. Note that it is possible to specify multiple Backgrounds that become active ...
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