
Contents xvii
36.6 Optimized Bloom . . . ..................... 522
36.7Conclusion ........................... 526
Bibliography.............................. 526
37 Performance State Tracking 527
OpenGL
Aleksandar Dimitrijevi
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c
37.1Introduction........................... 527
37.2PowerConsumptionPolicies................... 528
37.3P-StateTrackingUsingNVAPI ................. 528
37.4P-StateTrackingUsingADL................... 532
37.5Conclusion ........................... 533
Bibliography.............................. 534
38 Monitoring Graphics Memory Usage 535
OpenGL
Aleksandar Dimitrijevi
´
c
38.1Introduction........................... 535
38.2GraphicsMemoryAl