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OpenGL Insights by Christophe Riccio, Patrick Cozzi

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About the Contributors 661
In this context, he developed the GigaVoxels rendering pipeline. Cyril has been sup-
porting OpenGL development for many years through his icare3d website.
Suvranu De
des@rpi.edu
Suvranu is the Director of the Center for Modeling, Simula-
tion and Imaging in Medicine, and Professor in the depar tment
of Mechanical, Aerospace and Nuclear Engineering at Rensse-
laer P olytechnic Institute with joint appointments in the Depart-
ments of Biomedical Engineering and Information Technology
and Web Science. He received his ScD in Mechanical Engineer-
ing from MIT in 2001. He is the recipient of the 2005 ONR Young Investiga-
tor Award and serves on the editorial board of Computers and Structures and sci-
entific committees of numerous national and international conferences. He is also
the founding chair of the Committee on Computational Bioengineering of the US
Association for Computational Mechanics. His research interests include the devel-
opment of novel, robust, and reliable computational technology to solve challenging
and high-impact problems in engineering, medicine, and biology.
Charles de Rousiers
charles.derousiers@gmail.com
Charles is currently a PhD candidate at INRIA Grenoble Rhone-
Alpes in the ARTIS research team. He studies complex materi-
als representation for realistic rendering under the supervision of
Nicolas Holzschuch. He was a visiting scholar a t UC Berkeley
under the supervision of Ravi Ramamoorthi for six months.
Daniel Dekkers
d.dekkers@cthrough.nl
After graduating from Eindhoven University of Technology, De-
partment of Mathematics and Computing Science with hon-
orable mention, Daniel Dekkers (1971) formed the company
cThrough, which focuses on collaborations between computer
graphics–related computing science and various (artistic) fields, mainly contempo-
rary ar t, modern dance, architecture, and education. Various projects include
“Prometheus, poem of fire,” a 25-minute animation by artist P. Struy cken, for Dutch
national television; “SpaceJart,” an interactive zero-gravity biljart simulation for an
exhibition at Eindhoven University of Technology; “Dynamix,” a sensor-based stage
projection for a ballet by Khrisztina de Chˆatel; OptiMixer,” a multicriteria opti-
mization tool in collaboration with architectural firm MVRDV and Climatizer; a
climate-simulation game that was shown at the Cit´e de sciences et l’Industry, Paris.

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