Mountkirk Games makes online, session-based, multiplayer games for mobile platforms. They build all of their games using some server-side integration. Historically, they have used cloud providers to lease physical servers.
Due to the unexpected popularity of some of their games, they have had problems scaling their global audience, application servers, MySQL databases, and analytics tools. Their current model is to write game statistics to files and send them through an ETL tool that loads them into a centralized MySQL database for reporting.
Source: https://cloud.google.com/certification/guides/cloud-architect/casestudy-mountkirkgames-rev2License: https://creativecommons.org/licenses/by/4.0/legalcode ...
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