October 2019
Intermediate to advanced
520 pages
13h 5m
English
One of the key takeaways from the case study is that we will be dealing with mobile data streaming in at a high rate, and also some batch data. Let's take a quick look at the Google Solutions web page for guidance. If we look at the mobile guide at https://cloud.google.com/solutions/mobile/mobile-gaming-analysis-telemetry, we can see that there is actually a reference architecture for building a mobile gaming analytics platform. Let's focus on how we can handle real-time events from mobile devices. If we look at the following diagram, we can see that it mirrors our requirements:

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