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Programming iOS 6, 3rd Edition
book

Programming iOS 6, 3rd Edition

by Matt Neuburg
March 2013
Intermediate to advanced
1000 pages
34h 51m
English
O'Reilly Media, Inc.
Content preview from Programming iOS 6, 3rd Edition

Running in the Simulator

When you build and run with the Simulator as the destination, you run in the iOS Simulator application. The Simulator window represents a device. If your app runs on either iPhone or iPad (natively or in the iPhone emulator), you can choose which device is simulated as you choose your destination; similarly, if your app runs on multiple system versions, you can choose the system version of the simulated device as you choose your destination. (See Chapter 6 on destinations, and the first section of this chapter on device architectures and the Deployment Target build setting.)

You can also switch device types by choosing Hardware → Device in the Simulator. This quits your app running in the Simulator; you can relaunch it by building and running in Xcode again, or by clicking your app’s icon in the Simulator. In the latter case there is no longer any connection to Xcode (you aren’t using the debugger, so you won’t stop at breakpoints, and log messages won’t be relayed to the Xcode console); still, you might do this just to check quickly on how your app looks or behaves on a different device.

The one key choice you can make using Hardware → Device in the Simulator that you can’t make by choosing a destination in Xcode is between iPad and iPad (Retina), or between iPhone, iPhone (Retina 3.5-inch), and iPhone (Retina 4-inch):

  • The Retina display is a double-resolution screen, so it can be displayed at double size, with each pixel of the Retina display corresponding ...
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Publisher Resources

ISBN: 9781449365783Errata