Skip to Content
Programming iOS 6, 3rd Edition
book

Programming iOS 6, 3rd Edition

by Matt Neuburg
March 2013
Intermediate to advanced
1000 pages
34h 51m
English
O'Reilly Media, Inc.
Content preview from Programming iOS 6, 3rd Edition

Chapter 40. Epilogue

You may go, for you’re at liberty.

W. S. Gilbert, The Pirates of Penzance

This book must come to an end, but your exploration of iOS will go on and on. There’s much more to know and to discover. A single book that described completely, or even introduced, every aspect of iOS programming would be immense — many times the size of this one. Inevitably, severe limits have had to be set. Having read this book, you are now in a position to investigate many further areas of iOS that this book hasn’t explored in any depth. Some of these areas have been mentioned in individual chapters; here are a few others:

OpenGL
An open source C library for drawing, including 3D drawing, that takes full advantage of graphics hardware. This is often the most efficient way to draw, especially when animation is involved. iOS incorporates a simplified version of OpenGL called OpenGL ES. See the OpenGL Programming Guide for iOS. Open GL interface configuration, texture loading, shading, and calculation are simplified by the GLKit framework; see the GLKit Framework Reference.
Accelerate
Certain computation-intensive processes will benefit from the vector-based Accelerate framework. See the vDSP Programming Guide.
Game Kit
The Game Kit framework covers three areas that can enhance your user’s game experience: Wireless or Bluetooth communication directly between devices (peer-to-peer); voice communication across an existing network connection; and Game Center, a networking facility that ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Programming iOS 7, 4th Edition

Programming iOS 7, 4th Edition

Matt Neuburg
Programming iOS 13

Programming iOS 13

Matt Neuburg
Programming iOS 12

Programming iOS 12

Matt Neuburg

Publisher Resources

ISBN: 9781449365783Errata