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Python Deep Learning - Second Edition
book

Python Deep Learning - Second Edition

by Ivan Vasilev, Daniel Slater, Gianmario Spacagna, Peter Roelants, Valentino Zocca
January 2019
Intermediate to advanced
386 pages
11h 13m
English
Packt Publishing
Content preview from Python Deep Learning - Second Edition

Summary

In this chapter, we introduced some advanced RL techniques, starting with deep Q-learning. Then, we used DQN to teach an agent to play the Atari Breakout game with moderate success. Next, we introduced policy-based RL methods, which approximate the optimal policy instead of the true value functions. Then, we used A2C to teach an agent how to play the cart pole game. Finally, we introduced model-based RL methods and MCTS in particular.

In the next chapter, we'll explore how to apply deep learning in the challenging and at the same time exciting area of autonomous vehicles.

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Publisher Resources

ISBN: 9781789348460Supplemental Content