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Real-Time Rendering, Third Edition, 3rd Edition
book

Real-Time Rendering, Third Edition, 3rd Edition

by Tomas Akenine-Möller, Eric Haines, Naty Hoffman
July 2008
Intermediate to advanced
1045 pages
34h 40m
English
CRC Press
Content preview from Real-Time Rendering, Third Edition, 3rd Edition
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670 14. Acceleration Algorithms
same plate, where the white rectangles are the portals and the mirror is
red. Note that it is only the objects inside any of the frustums that are
rendered.
There are many other uses for portals. Mirror reflections can be cre-
ated efficiently by transforming the viewer when the contents of a cell seen
through a portal are about to be rendered. That is, if the viewer looks at
a portal, then the viewer’s position and direction can be reflected in the
plane of that portal (see Section 9.3.1). Other transformations can be used
to create other effects, such as simple refractions.
14.5 Detail Culling
Detail culling is a technique that sacrifices quality for speed. The rationale
for detail culling is that small details in
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Publisher Resources

ISBN: 9781439865293