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Real-Time Rendering, Third Edition, 3rd Edition
book

Real-Time Rendering, Third Edition, 3rd Edition

by Tomas Akenine-Möller, Eric Haines, Naty Hoffman
July 2008
Intermediate to advanced
1045 pages
34h 40m
English
CRC Press
Content preview from Real-Time Rendering, Third Edition, 3rd Edition
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854 18. Graphics Hardware
the latency when requesting access to texel data. One technique for hiding
this type of latency is described on page 847.
A different type of latency is that from reading back data from GPU to
CPU. A good mental model is to think of the GPU and CPU as separate
computers working asynchronously, with communication between the two
taking some effort. Latency from changing the direction of the flow of
information can seriously hurt performance. When data is read back from
the accelerator, the pipeline often has to be flushed before the read. During
this time, the CPU is idle. An example of a read-back mechanism that does
not produce a stall is the occlusion query. See Section 14.6.1. For occlusion
testing, the mechanism is
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Publisher Resources

ISBN: 9781439865293