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C++程序设计:原理与实践(基础篇)(原书第2版)
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C++程序设计:原理与实践(基础篇)(原书第2版)

by 本贾尼 斯特劳斯特鲁普
August 2021
Intermediate to advanced
450 pages
9h 36m
Chinese
Pearson
Content preview from C++程序设计:原理与实践(基础篇)(原书第2版)

思考题

1.为什么我们需要调整vector对象的大小。

2.为什么我们需要使用具有不同元素类型的vector对象?

3.为什么我们不在所有可能的情况中定义一个具有足够大规模的vector对象?

4.我们需要为一个新的vector对象分配多少空闲内存空间?

5.在何时我们必须将vector对象包含的元素拷贝至新的内存空间?

6.在一个vector对象构造成功之后,哪些vector操作能够改变它的大小?

7.拷贝结束后,vector对象的取值如何?

8.哪两个操作定义了vector的拷贝?

9.对于类的对象而言,拷贝的默认含义是什么?

10.什么是模板?

11.最有用的两种模板参数类型是什么?

12.什么是泛型编程?

13.泛型编程与面向对象的编程之间有什么区别?

14.array与vector有什么区别?

15.array与内置数组有什么区别?

16.resize()和reserve()有什么区别?

17.什么是资源?给出它的定义并举例说明。

18.什么是资源泄漏?

19.什么是RAII,它能解决什么问题?

20.unique_ptr的用途是什么?

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Publisher Resources

ISBN: 9787111562252