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HoloLens Blueprints
book

HoloLens Blueprints

by Abhijit Jana, Manish Sharma, Mallikarjuna Rao
June 2017
Beginner to intermediate
336 pages
8h 44m
English
Packt Publishing
Content preview from HoloLens Blueprints

Components

While a set of Game Objects builds up a Unity scene, components make up the Game Objects, or we can say, each Game Object consists of multiple components. There are some predefined components for each Game Object, such as Transform components, which helps in positioning, rotating or scaling the object.

Apart from all predefined components, there are several other components which can be added and removed as and when required.

Game Object and its components
Scripts attached to the Games Objects are also a component of that object.
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Publisher Resources

ISBN: 9781787281943