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HoloLens Blueprints
book

HoloLens Blueprints

by Abhijit Jana, Manish Sharma, Mallikarjuna Rao
June 2017
Beginner to intermediate
336 pages
8h 44m
English
Packt Publishing
Content preview from HoloLens Blueprints

Adding Gaze

When a user gazes at a floor, a cursor will indicate the gazed floor. To enable the gaze and have a cursor in your scene, we will use components from HoloToolkit as in the other exercise.

The following are the steps for that:

  1. Add an empty Game Object in Object Hierarchy and rename it Root.
  2. Go to the Assets folder, navigate to HoloToolkit | Input| Scripts.
  3. Drag and drop the InputManager script to Root object.
  4. Go to the Assets folder and navigate to HoloToolkit | Input | Scripts | Gaze.
  5. Drag and drop the GazeManager and GazeStabilizer script to the Root object.

The GazeManager class manages everything related to gazing at an object based on the Raycast Hit. The GazeStabilizer class helps to stabilize the gaze. It samples the data ...

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Publisher Resources

ISBN: 9781787281943