June 2017
Beginner to intermediate
336 pages
8h 44m
English
A cursor is used to provide an indication to the object which is currently being gazed at. In this case, we will use the default cursor from the HoloToolkit. To add a cursor into the scene, perform the following steps:
The script attached to the Cursor Game Object (ObjectCursor) takes care of everything along with interacting with GazeManager.
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