June 2017
Beginner to intermediate
336 pages
8h 44m
English
The creation of a project, setting up the basic Unity Editor, and using the HoloToolkit are similar for all holographic applications. We have already discussed that in detail in Chapter 4, Explore HoloLens as Hologram - Developing Application and Deploying on Device, where we created our first holographic application--Explore HoloLens. In this project setup section, we will mostly cover the same things, but at a very high level. Anytime you need to check out the details, you can refer to Chapter 4, Explore HoloLens as Hologram - Developing Application and Deploying on Device.
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