Setting up the Holographic Project--includes creating a new Unity3D Project, setting up Unity editor, and using the HoloToolkit. In short, these initial setups are similar for all Holographic applications and, over past few chapters, you have already experienced it.
So far, we have developed two end-to-end applications and by now you are familiar with all these steps. In this section, we will mostly cover it at a very high level. Anytime you need to check out details, you can refer to the
Chapter 4,
Explore HoloLens as hologram - Developing Application and Deploying on Device or
Chapter 6,
Remote Monitoring of Smart Building(s) using HoloLens - Developing Application and Deploying on Device. Also, Holographic ...