June 2017
Beginner to intermediate
336 pages
8h 44m
English
Once we have the required objects present in the game scene, it is time to import the 3D objects we created in the previous chapters--Yes, the 3D objects of a HoloLens.
To import it into our project, right-click on Assets|Import New Assets and select the FBX file from the download location.

Once the import is done, drag and drop the HoloLens object to Object Hierarchy.
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