
9.5. The Animation module 339
typedef struct Animator_POSITION {
/* First frame of the ’bar’ of this segment of the timeline
for specified actor. */
short firstframe,
/* Last frame (at the time of keyframe) of bar in timeline */
lastframe;
short type; /* Linear or Quadratic tweening */
point finish; /* Position of actor in keyframe */
struct Animator_NODE *onpath; /* This actor is following a path */
/* When following a path this is the name of the followed object */
char pnodename[128];
/* When positions are being determined using spline tweening
these set hhe Spline parameter at start/end of the timeline */
double tension_s,
tension_e,
..
} position;
typedef ...