Skip to Content
ActionScript: The Definitive Guide
book

ActionScript: The Definitive Guide

by Colin Moock
May 2001
Intermediate to advanced
720 pages
23h 24m
English
O'Reilly Media, Inc.
Content preview from ActionScript: The Definitive Guide

Internal Functions

Although we’ve seen how to create user-defined functions, let’s not forget that ActionScript comes with a bevy of built-in functions (akin to verbs in our language analogy). We’ve already seen some built-in functions that allow us to manipulate data. We’ve also touched on functions that control the Flash movie and the user environment.

For example, to manipulate the playhead of a movie clip, we can call the gotoAndPlay ( ) function with a frame number as a parameter:

gotoAndPlay(5);

If you are a new programmer, you may be experiencing an epiphany. You hopefully will have noticed that you invoke built-in functions using the function-call operator (the parentheses) and a parameter list (the value 5 in this case) just like our custom user-defined functions! Built-in functions, such as gotoAndPlay( ), are used just like the functions we’ve been building ourselves. Naturally, the built-in functions do different things than our custom functions, and there is no sense in writing a custom function to do something that a built-in ActionScript function already offers. But like any custom function, each built-in function has a name, optional parameters, and a return value (although sometimes it’s undefined).

Even though Flash has long referred to gotoAndPlay as an “Action,” we now see it in its true form, as an internal function. In Chapter 6 we learned that some Flash Actions are statements and some are functions. Now that you’ve studied both thoroughly, you’ll be able to tell ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Actionscript Cookbook

Actionscript Cookbook

Joey Lott
ActionScript 3.0 Cookbook

ActionScript 3.0 Cookbook

Joey Lott, Darron Schall, Keith Peters
ActionScript 3.0 Design Patterns

ActionScript 3.0 Design Patterns

William Sanders, Chandima Cumaranatunge

Publisher Resources

ISBN: 1565928520Catalog PageErrata