Name
MovieClip._name Property — the identifier of a clip instance, as a string
Availability
Flash 4 and later
Synopsis
mc._name
Access
Read/write
Description
The _name property specifies the instance name of
a movie clip instance as a string. Because it initially reflects the
instance name set in the Instance panel during authoring, the
_name property doesn’t apply to main movies
(the main movie is most easily referred to by the global property
_root).
Example
We can use _name to determine whether or not to
perform some manipulation of a given clip, as we did when generating
a series of star movie clips in Example 10.2.
The _name property may also be used to reassign
the identifier of a clip. For example:
// Change ball to circle ball._name = "circle"; // Now control the former ball as circle circle._x = 500;
See Also
MovieClip
._target,
targetPath( );
Section 13.3.3 in
Chapter 13
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Read now
Unlock full access