
2
V
Kinect Programming
with Direct3D 11
Jason Zink
2.1 Introduction
The Microsoft Kinect is a sensor peripheral originally released for use with the
Xbox 360 and later on the PC. The sensor includes a variety of different inputs,
including a microphone array, color image acquisition, and a special depth image-
acquisition system. With these diverse inputs, Microsoft has developed a number
of algorithms that can be used to sense and track the position, pose, and voice
status of one or more users—which can subsequently be used by a game or ap-
plication as input. This allows for a number of new ways for a user to interact
with their computers—instead of usin ...