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Libgdx Cross-platform Game Development Cookbook
book

Libgdx Cross-platform Game Development Cookbook

by David Saltares Márquez, Alberto Cejas Sánchez
October 2014
Intermediate to advanced
516 pages
11h 53m
English
Packt Publishing
Content preview from Libgdx Cross-platform Game Development Cookbook

Introducing Box2D

Box2D is a physics engine that simulates realistic physical interactions between the bodies in your scene and allows you to interact with the objects by applying forces too. It was originally written in C++, but the Libgdx team made a thin Java wrapper which makes calls to the underlying C++ code.

Box2D's strengths have not gone unnoticed and hence it has a favorable reputation within the industry. Important physics-based games such as Angry Birds make use of this framework. Its author is Erin Catto who has worked in projects as renowned as Diablo 3.

This recipe is necessary to avoid putting the cart before the horse, so foundations are laid and we can focus on useful real-life physics situations along with the upcoming recipes. ...

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Publisher Resources

ISBN: 9781783287291