Our first job is to get HoloToolkit into our project. To do this, we will be loading a version of HoloToolkit-Unity (original source from https://github.com/Microsoft/HoloToolkit-Unity) that comes bundled with the project files for this book under the directory HoloToolkit-Unity.
git clone https://github.com/Microsoft/HoloToolkit-Unity.gitgit checkout cd2fd2f9569552c37ab9defba108e7b7d9999b12
We now will create a Unity package so we can easily import it into our project. Once the HoloToolkit-Unity project is loaded ...