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Professional HTML5 Mobile Game Development
book

Professional HTML5 Mobile Game Development

by Pascal Rettig
September 2012
Intermediate to advanced
552 pages
14h 48m
English
Wrox
Content preview from Professional HTML5 Mobile Game Development

Books on HTML5 and JavaScript

For more information on HTML5 and JavaScript, the following books are recommended:

  • JavaScript: The Good Parts by Douglas Crockford (O’Reilly, 2008): The seminal work that helped put JavaScript on the map as a “real language” and pushed a set of best practices for developers. Required reading for JavaScript developers.
  • JavaScript Patterns by Stoyan Stefanov (O’Reilly, 2010): A great second book on JavaScript that pushes the language further and provides a number of different ways to bend JavaScript to your will.
  • Introducing HTML5 Game Development by Jesse Freeman (O’Reilly, 2012): One of the first books on a single HTML5 game engine. An in-depth (but compact) guide to Impact.js.
  • Foundation HTML5 Canvas: For Games and Entertainment by Robert Hawkes (friendsofED, 2011): A gentler yet thorough introduction to HTML5 canvas suitable for less experienced developers.
  • Foundation HTML5 Animation with JavaScript by Billy Lamberta and Keith Peters (friendsofED, 2011): A book making things move in an interesting way using HTML5 Canvas.
  • HTML5 Games Most Wanted: Build the Best HTML5 Games by Egor Kuryanovich, et al (friendsofED, 2012): An HTML5 cookbook including articles from a number of different authors on different HTML5 game development techniques.
  • Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript by Mario Andres Pagella (O’Reilly, 2011): A short book that focuses on a single genre of games and covers it quite well, providing the code ...
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Publisher Resources

ISBN: 9781118421444Purchase book