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Professional HTML5 Mobile Game Development
book

Professional HTML5 Mobile Game Development

by Pascal Rettig
September 2012
Intermediate to advanced
552 pages
14h 48m
English
Wrox
Content preview from Professional HTML5 Mobile Game Development

Summary

Now you have Node.js up and running; you’ve installed a few modules and used the scripts therein to lint and minify your code. You also wrote your own module and script to generate a sprite map and corresponding JSON file that you can use in later chapters to prevent the need to create sprite maps by hand and calculate positions of individual sprites and frames. You revisit Node in Chapter 19, “Building a Canvas Editor,” and Chapter 21, “Going Real Time,” when you use it as a web server for writing multiplayer games, which is a use case Node excels at.

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Publisher Resources

ISBN: 9781118421444Purchase book