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Professional HTML5 Mobile Game Development
book

Professional HTML5 Mobile Game Development

by Pascal Rettig
September 2012
Intermediate to advanced
552 pages
14h 48m
English
Wrox
Content preview from Professional HTML5 Mobile Game Development

Plotting a Location on a Map

The latitude and longitude don’t tell you a whole lot, so one of the first things you must do is plot the location on a map. To do this you need access to a map API. Google Maps is one of the most popular map APIs and provides two different APIs: a static map API and the traditional interactive map you are probably familiar with.

Generating static maps is easy. All it involves is sending a properly formed request in the form of an <img> tag src to Google, which returns an image to you. The API for static maps is available at https://developers.google.com/maps/documentation/staticmaps/.

If you want a map with a marker at a specific location, you need to generate a URL with the size of the output image, the marker, and a value for the sensor option, which lets Google know whether this application uses a sensor to determine the position. (This field is required.) You also need to pass a zoom value to control how zoomed in the resultant image is.

Markers are defined by a number of attributes separated by pipe characters (|), for example:

markers=color:red||label:A|lat,long

Because this needs to be encoded into a URL, the pipe character is URL encoded into the string %7C.

Listing 23-2 shows the first example modified to output a static map at your location. Desktop browsers have wildly varying levels of accuracy, so it may show a location that’s only a rough approximation of your actual location.

Listing 23-2: Static map

<!DOCTYPE HTML> <html lang="en"> ...
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