September 2012
Intermediate to advanced
552 pages
14h 48m
English
This chapter showed you how to package your HTML5 game in different ways to get it deployed in the various app stores. It discussed creating both Hosted and Packaged Chrome Web Store apps and looked at two platforms to create native mobile games out of your HTML5 app: CocoonJS and AppMobi. Mobile HTML5 games are no longer just for the browser but can be deployed natively to almost any iOS or Android device. As you’ll see in the next chapter, there are a lot of cool new things coming down the pipeline, but native performance and features will always be at least slightly ahead of what’s in the browser, so packaging HTML5 games into app stores is something that will only become more prevalent.
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