4.9. Filling a Shape with a Solid or Translucent Color
Problem
You want to draw a shape and fill it with a solid or translucent color at runtime.
Solution
Use the beginFill( ) and endFill(
) methods
to initiate and close a shape drawn at
runtime.
Discussion
To draw a filled shape, call beginFill( ) prior
to any other drawing methods, including the custom methods you have
defined such as drawCircle( ) and
drawPolygon( ). Invoke endFill(
) after calling other drawing methods to create the shape.
Tip
You cannot apply a fill to an existing shape drawn at authoring time
or runtime. You must invoke beginFill( ) before
drawing the shape to be filled.
This example creates a solid blue circle with a radius of 100 pixels:
_root.createEmptyMovieClip("shape_mc", 1);
// Tell ActionScript to begin a solid, blue fill.
shape_mc.beginFill(0x0000FF, 100);
// Invoke a custom drawing method, such as drawCircle( ), or invoke lineTo( ) or
// curveTo( ) multiple times to create a closed shape.
shape_mc.drawCircle(100);
// Call endFill( ) to close the shape after other drawing methods have been called.
shape_mc.endFill( );The beginFill( ) method requires two parameters:
-
fillColor The RGB value to use for the fill
-
alpha The value between 0 (transparent) and 100 (opaque) that controls the opacity
To create a translucent, filled shape, specify an
alpha less than 100. If
alpha is 0, the shape will appear
unfilled. Don’t forget to define a line style if you
want the outline to be visible.
The endFill( ) method does ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Read now
Unlock full access