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Introduction
hysics is a hot topic in computer games. No s elf-respecting action game can get
Pby without a good physics engine, and the trend has recently spread through
other genres, including strategy games and puzzles. This gro wth has been largely
fueled by middleware companies offering high-powered physics simulation. Most
high-profile games now feature commercial physics engines.
But commercial packages come at a high price, and for a huge range of developers
building a custom physics solution can be better, as it can be cheaper, provide more
control, and be more flexible. Unfortunately, physics is a topic shrouded in mystery,
mathematics, and ...