There are different ways to organize a project within Unity, therefore giving a bit more freedom. In this section, we propose one method, which we will use during the development of the project in this book.
The key idea is to organize the different assets by type (and not, as in other methods, by their position within the level).
First of all, let's understand how Unity organizes assets. All of them are placed inside a folder named
Assets, which can be found also inside the
Project folder. Therefore, all our assets should be contained in this folder or subfolder. In order to create a new folder, right-click on the Project panel and then Create | Folder. As a result, a new folder is created within the folder you clicked. Since ...