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Getting Started with Unity 5.x 2D Game Development
book

Getting Started with Unity 5.x 2D Game Development

by Francesco Sapio
February 2017
Beginner
478 pages
11h 5m
English
Packt Publishing
Content preview from Getting Started with Unity 5.x 2D Game Development

Designing the interface for our game

The next step is to begin designing the layout for our game. You can do this on paper or on the computer; it depends on how you feel most comfortable.

In tower defense games, the UI often provides the way to interact with the game. Through the UI it is possible to build towers, sell them, or upgrade them. Furthermore, the UI is also used to visualize stats such as money and lives.

Here is a preliminary sketch for designing the UI for our cupcakes tower defense game:

Designing the interface for our game

As you can see, a number of key components have been mapped out. These are primarily around the player's interaction, as well as the way that their ...

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Publisher Resources

ISBN: 9781784397173