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Getting Started with Unity 5.x 2D Game Development
book

Getting Started with Unity 5.x 2D Game Development

by Francesco Sapio
February 2017
Beginner
478 pages
11h 5m
English
Packt Publishing
Content preview from Getting Started with Unity 5.x 2D Game Development

Chapter 3. Communicating with the Player – the User Interface

User interfaces, often referred to as UIs for short, play a vital role in a game, since it's one of the main way to exchange information with the player. Usually, the game provides information, status, or stats of the game and the player interacts with the game with input through the UI.

This chapter will explain why UIs play such an important role in games and about the different things that we need to take into consideration when we design and/or implement UIs. Of course, this chapter will focus on the Unity framework to build UIs, and explains how to use it.

In the last part of the chapter, we will see how to start with UI programming from a practical point of view by implementing ...

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Publisher Resources

ISBN: 9781784397173