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Getting Started with Unity 5.x 2D Game Development
book

Getting Started with Unity 5.x 2D Game Development

by Francesco Sapio
February 2017
Beginner
478 pages
11h 5m
English
Packt Publishing
Content preview from Getting Started with Unity 5.x 2D Game Development

Scripting user interfaces

Before moving into our game, let's mention general UI programming in Unity. Each of the elements we have met in the previous section has a class that exposes some variables and some functions that we can use within our scripts. However, all of these classes are in a different namespace. As such, every time we want to use these classes, we need to add the following line of code at the beginning of our script:

using UnityEngine.UI; 

Note

Actually, we can still use the classes without the using statement by explicitly call the namespace every time. However, this approach is fine only if we need to use the namespace few times. Since we are programming with UI, it is good practice to import the namespace by adding the line of ...

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Publisher Resources

ISBN: 9781784397173